Firstly, one of the ways that our media product uses the conventions of real media products is through the use of storyline that we chose to follow as a group. We decided that we should create a narrative video with elements of a performance. This is quite common for real media products to use this style of work, as it keeps the audience interested in the product as the video is not so repetitive. A real life example of this is the video for Sam Smith - Not the only one. The video contains a narrative of the realisation of a woman discovering her husband is having an affair, Although the video also cuts to clips of the artist, Sam Smith singing. This is to ensure that the audience can engross in a narrative but also see the artist themselves.
For our own music video we included a narrative of the artist going insane through the consequences of a bad breakup. We had to be very careful when thinking of the narrative for our video to ensure that it appealed successfully to our target audience (16-24 year olds).Therefore we decided that the narrative of our video should be focused on the emotions surrounding a breakup, as it is quite likely that most adolescents would've experienced these feelings and can therefore relate to our music video, meaning they are more likely to want to watch it. As well as this, it is quite often that real media products feature these issues, for example artists such as Taylor Swift and Adele focus on these issues. As a result of this our media product uses the conventions of real media products.
Dancer |
Locations |
Repeated sequence |
Transitions |
Camera work |
Following on from this a way that our work develops the forms and conventions of real media products is through the use of multiple split screens, as displayed in the image above. Very often in professional work they may feature a split screen however it does not contain as many images as the one above does. I think that overall the use of multiple split screens within our work was very effective and it sets us apart from other people. Elements such as this means that our work has its own unique element which is very important when starting out in the music industry.
Effects |
Another way in which our work develops the conventions of real media products is through the use of effects. When we looked at Rihanna's video of Disturbia we found that in her video she did use blur effects slightly. As a group we were very interested in this effect and thought that it added to the overall dark tone of the song. As a result of this we developed this convention even further and used it several times throughout our work. I think that the use of this effect adds to the professional element of our work and displays a good variety of skill. Furthermore, I think that the shots above are very visually interesting and therefore keep our target audience interested. I think that it is effective that we chose to use effects within our work, as once again it adds a unique element to our work and it creates variety.
Green screen |
Costume changes |
Finally, one of the ways that our media product uses conventions is through the use of costume changes. The images above are an example of some of the costume changes throughout our video. in real media product it is very likely that the artist will feature in more than one outfit and this usually changes along with the location. As a result of this we tried to use a variety of costumes throughout our work to ensure that we followed a professional standard. Also, if we were to use the same costume throughout, the video could've become very repetitive for our target audience. Moreover, the use of different costumes signifies a change in time and location, therefore adding to the narrative of our work.
Even though our artist is wearing a variety of costumes we wanted to ensure that her overall style remained this same, this is so that she can develop an image for herself as an artist and her target audience can become familiar with her. Therefore we tried to use dark colours throughout the video such as black. Also the use of grey colour is reflective of the narratives within the video as the artist is unsure how she is feeling.
Overall, I think that as a group we have created a good product. I think that our work has a good amount of variety and it follows some of the typical conventions which are expected from a music video, this is good because it means that our target audience are familiar with that they are viewing and certain things appear as they expect to see them. However the use of challenging some of the conventions of real media products means that our work has its own originality. This is important when starting out in the music industry.
One of the ways that our ancillary products which is the digipak and the magazine advert follow the codes and conventions of real media products is the use of the same image repeated throughout the work. This is a common feature in real media products as they often want the artists work to be easily recognisable therefore the target audience begin to associate a certain image with the product. I think that it is effective that we have used the same image throughout our work because it means our artist can easily establish her own image.
Furthermore, another way that our digipak follows the codes and conventions of real media products is through the use of the layout. This is because we have displayed a large image on the front of the cover with the artists name and the album. As well as this the backing of the digipak also follows the codes and conventions of real media products, this is because we have contained the vital information needed such as the copyright rules and the bar code. Along with this we also have the list of songs featured on the album.
However one of the ways that our digipak goes against the codes and conventions of real media products is the use of the songs being displayed on the far left hand corner. It is often the case that artists will display the list of songs within the centre of the backing, if they are not using an image on the back. As a group we decided to put our tracks on the left hand side because we thought that is where it looked most effect, especially because we have a backing on our font and we felt that when we place the text in the centre it looked too compact.
In conclusion I think that both our main product and our ancillary texts have elements that follow the codes and conventions of real media products but also have aspects that challenge them. I think that it is important that as a group we carried out research to ensured our work followed the conventions as it meant that it is more likely to appeal to our target audience if they view something they are expecting to see. However, as I have mentioned previously it is also important that we challenged some of these conventions within our work.
No comments:
Post a Comment